# Kling 3.0 Motion Control

> Video to Video

- Canonical page: https://artifio.ai/models/kling-30-motion-control
- Run it: https://artifio.ai/create/kling-30-motion-control
- Modality: video to video
- Model brand: Kling
- Pricing: from about $0.100 per second (exact cost shown in the workspace before you confirm; varies with selected options)
- Typical generation time: ~30s (catalogue estimate)
- Full pricing table: https://artifio.ai/pricing/models

## About Kling 3.0 Motion Control

Kling 3.0 Motion Control is the motion-transfer mode of Kuaishou's Kling Video 3.0 generation, announced in early February 2026. Like its 2.6 predecessor it re-performs a reference video's motion on a static character image, and Kuaishou's guide singles out its improvement: facial consistency. The 3.0 version keeps facial features stable and expressions smooth through complex, multi-angle, long-duration motion, which the guide describes as the best facial identity consistency of any Kling model.

On Artifio it runs alongside the full catalogue in one workspace, paid per generation from a single wallet.

## Features

- Accepts a reference video of 3 to 30 seconds as the motion source.
- Transfers body movement, facial expression, and lip sync from the reference onto a static character image.
- Enhanced facial consistency across camera angles and complex emotional transitions, the headline change over the 2.6 version.
- Supports full-body and half-body motion, multi-angle head movement, and dynamic camera framing.
- Reference clips must be a single continuous shot with one clearly visible character; resolution between a 340 pixel short edge and a 3850 pixel long edge.

## What people use it for

- Character performances where the face must stay on-model through turns and expression changes.
- Dance, sports, and action transfer onto illustrated or photographed characters.
- Dialogue-driven acting, since lip sync and expression transfer along with the motion.
- Replacing simple motion-capture setups for previz and short-form content.

## Reported strengths

- Stable facial identity through complex, multi-angle, long-duration motion.
- Handles complex emotional transitions rather than a single held expression.
- Builds on the documented 2.6 motion-transfer pipeline, so full-body and hand fidelity carry over.

## Reported limitations

- The character image needs clear facial close-ups; the system reads facial data rather than clothing or props, and sparse face detail hurts output.
- Reference clips need a single continuous shot; cuts, scene changes, and camera movement in the reference degrade results.
- Only one character receives the motion binding per generation, and the minimum extractable continuous action is 3 seconds.
- Overly fast reference motion can reduce the length of usable output.

## Sources

1. Motion Control User Guide (Kling AI): https://kling.ai/quickstart/motion-control-user-guide
2. Kling AI Launches 3.0 Model, Ushering in an Era Where Everyone Can Be a Director (Kuaishou Technology): https://ir.kuaishou.com/news-releases/news-release-details/kling-ai-launches-30-model-ushering-era-where-everyone-can-be
3. Kling AI (Wikipedia): https://en.wikipedia.org/wiki/Kling_AI

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